Enum ShaderPathID
Options to get a shader path to URP shaders when calling ShaderUtils.GetShaderGUID(); ShaderUtils.
Namespace: UnityEngine.Rendering.Universal
Syntax
public enum ShaderPathID
Fields
| Name | Description | Value |
|---|---|---|
| Lit | Use this for URP Lit shader. |
0 |
| SimpleLit | Use this for URP Simple Lit shader. |
1 |
| Unlit | Use this for URP Unlit shader. |
2 |
| TerrainLit | Use this for URP Terrain Lit shader. |
3 |
| ParticlesLit | Use this for URP Particles Lit shader. |
4 |
| ParticlesSimpleLit | Use this for URP Particles Simple Lit shader. |
5 |
| ParticlesUnlit | Use this for URP Particles Simple Unlit shader. |
6 |
| BakedLit | Use this for URP Baked Lit shader. |
7 |
| SpeedTree7 | Use this for URP SpeedTree 7 shader. |
8 |
| SpeedTree7Billboard | Use this for URP SpeedTree 7 Billboard shader. |
9 |
| SpeedTree8 | Use this for URP SpeedTree 8 shader. |
10 |
| ComplexLit | Use this for URP Complex Lit shader. |
11 |