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    Class ParticleUpgrader

    Upgrader for particle materials.

    Inheritance
    Object
    MaterialUpgrader
    ParticleUpgrader
    Inherited Members
    MaterialUpgrader.GetPropertyRenameMap(MaterialUpgrader.MaterialPropertyType)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Convert(Material, Material)
    MaterialUpgrader.RenameShader(String, String, MaterialUpgrader.MaterialFinalizer)
    MaterialUpgrader.RenameTexture(String, String)
    MaterialUpgrader.RenameFloat(String, String)
    MaterialUpgrader.RenameColor(String, String)
    MaterialUpgrader.RemoveTexture(String)
    MaterialUpgrader.SetFloat(String, Single)
    MaterialUpgrader.SetColor(String, Color)
    MaterialUpgrader.SetTexture(String, Texture)
    MaterialUpgrader.RenameKeywordToFloat(String, String, Single, Single)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, HashSet<String>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags, String)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, HashSet<String>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.NewShaderPath
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering.Universal
    Syntax
    public class ParticleUpgrader : MaterialUpgrader

    Constructors

    ParticleUpgrader(String)

    Constructor for the particle upgrader.

    Declaration
    public ParticleUpgrader(string oldShaderName)
    Parameters
    Type Name Description
    String oldShaderName

    The name of the old shader.

    Exceptions
    Type Condition
    ArgumentNullException

    Methods

    UpdateStandardSurface(Material)

    Updates the standard shader surface properties.

    Declaration
    public static void UpdateStandardSurface(Material material)
    Parameters
    Type Name Description
    Material material

    UpdateSurfaceBlendModes(Material)

    Updates the blending mode properties.

    Declaration
    public static void UpdateSurfaceBlendModes(Material material)
    Parameters
    Type Name Description
    Material material

    UpdateUnlit(Material)

    Updates the unlit shader properties.

    Declaration
    public static void UpdateUnlit(Material material)
    Parameters
    Type Name Description
    Material material
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    on 08 September 2023