Enum CameraRenderType
Holds information about the render type of a camera. Options are Base or Overlay. Base rendering type allows the camera to render to either the screen or to a texture. Overlay rendering type allows the camera to render on top of a previous camera output, thus compositing camera results.
Namespace: UnityEngine.Rendering.Universal
Syntax
public enum CameraRenderTypeFields
| Name | Description | Value | 
|---|---|---|
| Base | Use this to select the base camera render type. Base rendering type allows the camera to render to either the screen or to a texture. | 0 | 
| Overlay | Use this to select the overlay camera render type. Overlay rendering type allows the camera to render on top of a previous camera output, thus compositing camera results. | 1 |