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    Enum ColorGradingMode

    Options for selecting Color Grading modes, Low Dynamic Range (LDR) or High Dynamic Range (HDR)

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public enum ColorGradingMode

    Fields

    Name Description Value
    LowDynamicRange

    This mode follows a more classic workflow. Unity applies a limited range of color grading after tonemapping.


    0
    HighDynamicRange

    This mode works best for high precision grading similar to movie production workflows. Unity applies color grading before tonemapping.


    1
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