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    Class ScriptableRenderer.RenderingFeatures

    Configures the supported features for this renderer. When creating custom renderers for Universal Render Pipeline you can choose to opt-in or out for specific features.

    Inheritance
    Object
    ScriptableRenderer.RenderingFeatures
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public class RenderingFeatures

    Properties

    msaa

    This setting controls if the Universal Render Pipeline asset should expose MSAA option.

    Declaration
    public bool msaa { get; set; }
    Property Value
    Type Description
    Boolean
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    on 08 September 2023