Enum ShaderPathID
Options to get a shader path to URP shaders when calling ShaderUtils.GetShaderGUID(); ShaderUtils.
Namespace: UnityEngine.Rendering.Universal
Syntax
public enum ShaderPathIDFields
| Name | Description | Value | 
|---|---|---|
| Lit | Use this for URP Lit shader. | 0 | 
| SimpleLit | Use this for URP Simple Lit shader. | 1 | 
| Unlit | Use this for URP Unlit shader. | 2 | 
| TerrainLit | Use this for URP Terrain Lit shader. | 3 | 
| ParticlesLit | Use this for URP Particles Lit shader. | 4 | 
| ParticlesSimpleLit | Use this for URP Particles Simple Lit shader. | 5 | 
| ParticlesUnlit | Use this for URP Particles Simple Unlit shader. | 6 | 
| BakedLit | Use this for URP Baked Lit shader. | 7 | 
| SpeedTree7 | Use this for URP SpeedTree 7 shader. | 8 | 
| SpeedTree7Billboard | Use this for URP SpeedTree 7 Billboard shader. | 9 | 
| SpeedTree8 | Use this for URP SpeedTree 8 shader. | 10 | 
| ComplexLit | Use this for URP Complex Lit shader. | 11 |