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    Class WebSocketSignalingSettings

    Inheritance
    Object
    SignalingSettings
    WebSocketSignalingSettings
    Namespace: Unity.RenderStreaming
    Syntax
    [Serializable]
    [SignalingType("websocket")]
    public class WebSocketSignalingSettings : SignalingSettings

    Constructors

    WebSocketSignalingSettings()

    Declaration
    public WebSocketSignalingSettings()

    WebSocketSignalingSettings(String, IceServer[])

    Declaration
    public WebSocketSignalingSettings(string url, IceServer[] iceServers = null)
    Parameters
    Type Name Description
    String url
    IceServer[] iceServers

    Fields

    m_iceServers

    Declaration
    [SerializeField]
    protected IceServer[] m_iceServers
    Field Value
    Type Description
    IceServer[]

    m_url

    Declaration
    [SerializeField]
    protected string m_url
    Field Value
    Type Description
    String

    Properties

    iceServers

    Declaration
    public override IReadOnlyCollection<IceServer> iceServers { get; }
    Property Value
    Type Description
    IReadOnlyCollection<IceServer>
    Overrides
    SignalingSettings.iceServers

    signalingClass

    Declaration
    public override Type signalingClass { get; }
    Property Value
    Type Description
    Type
    Overrides
    SignalingSettings.signalingClass

    url

    Declaration
    public string url { get; }
    Property Value
    Type Description
    String

    Methods

    ParseArguments(String[])

    Declaration
    public override bool ParseArguments(string[] arguments)
    Parameters
    Type Name Description
    String[] arguments
    Returns
    Type Description
    Boolean
    Overrides
    SignalingSettings.ParseArguments(String[])
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