Class DependencyInfo
Descriptor storing a dependency asset of a scene and what to do with that dependency (clone or reference) on template instantiation.
Namespace: UnityEditor.SceneTemplate
Syntax
[Serializable]
public class DependencyInfo
Fields
dependency
Dependency asset of the template scene
Declaration
public UnityEngine.Object dependency
Field Value
Type | Description |
---|---|
UnityEngine.Object |
instantiationMode
What to do with that dependency on instantiation.
Declaration
public TemplateInstantiationMode instantiationMode
Field Value
Type | Description |
---|---|
TemplateInstantiationMode |