docs.unity.cn
    Show / Hide Table of Contents

    Enum DefaultBuildTasks.Preset

    Options for different preset build pipelines

    Namespace: UnityEditor.Build.Pipeline
    Syntax
    public enum Preset

    Fields

    Name Description Value
    PlayerScriptsOnly

    Use to indicate that the pipeline only executes player scripts.

    0
    AssetBundleCompatible

    Use to indicate that the pipeline should create asset bundles.

    1
    AssetBundleBuiltInShaderExtraction

    Use to indicate that the pipeline should create asset bundles and the built-in shader bundle.

    2
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on 19 March 2021