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    Getting started with Scriptable Build Pipeline

    Installing the Scriptable Build Pipeline (SBP) package

    Requires Unity 2018.2 or later.

    To install this package, follow the instructions in the Package Manager documentation.

    To build an AssetBundle, use the ContentPipeline.BuildAssetBundles() method. In its simplest form, you supply parameters:

    • Build Parameters - A BuildParameters object that specifies the BuildTarget, the BuildTargetGroup, the output path, and additional option properties.

    • The content to build - A BundleBuildContent object that specifies the content to build and its layout.

    • A results object - A BundleBuildResults object to receive the details about the AssetBun

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