Class BundleExplictObjectLayout | Scriptable Build Pipeline | 1.7.3
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    Class BundleExplictObjectLayout

    Optional context object used for overriding the location where specific objects will be serialized

    Inheritance
    Object
    BundleExplictObjectLayout
    Namespace: UnityEditor.Build.Pipeline
    Syntax
    [Serializable]
    public class BundleExplictObjectLayout : IBundleExplictObjectLayout, IContextObject

    Constructors

    BundleExplictObjectLayout()

    Default constructor, initializes properties to defaults

    Declaration
    public BundleExplictObjectLayout()

    Properties

    ExplicitObjectLocation

    Map listing object identifiers and their new bundle location

    Declaration
    public Dictionary<ObjectIdentifier, string> ExplicitObjectLocation { get; set; }
    Property Value
    Type Description
    Dictionary<ObjectIdentifier, String>
    Implements
    IBundleExplictObjectLayout.ExplicitObjectLocation
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