Interface IBundleWriteData | Scriptable Build Pipeline | 1.7.3
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    Interface IBundleWriteData

    Extended interface for Asset Bundle write data container.

    Inherited Members
    IWriteData.AssetToFiles
    IWriteData.FileToObjects
    IWriteData.WriteOperations
    Namespace: UnityEditor.Build.Pipeline.Interfaces
    Syntax
    public interface IBundleWriteData : IWriteData, IContextObject

    Properties

    FileToBundle

    Map of file name to bundle name

    Declaration
    Dictionary<string, string> FileToBundle { get; }
    Property Value
    Type Description
    Dictionary<String, String>

    FileToReferenceMap

    Map of file name to calculated object references

    Declaration
    Dictionary<string, BuildReferenceMap> FileToReferenceMap { get; }
    Property Value
    Type Description
    Dictionary<String, BuildReferenceMap>

    FileToUsageSet

    Map of file name to calculated usage set

    Declaration
    Dictionary<string, BuildUsageTagSet> FileToUsageSet { get; }
    Property Value
    Type Description
    Dictionary<String, BuildUsageTagSet>
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