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    Struct AssetResultData

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.Build.Pipeline.Interfaces
    Assembly: solution.dll
    Syntax
    public struct AssetResultData

    Fields

    Name Description
    Guid
    Hash
    IncludedObjects
    ObjectTypes
    ReferencedObjects
    In This Article
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