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    Class JsonObject

    The default object output by JsonSerialization if an object type can not be resolved.

    Inheritance
    Object
    Dictionary<String, Object>
    JsonObject
    Inherited Members
    Dictionary<String, Object>.Add(String, Object)
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, System.Object>>.Add(System.Collections.Generic.KeyValuePair<System.String, System.Object>)
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, System.Object>>.Contains(System.Collections.Generic.KeyValuePair<System.String, System.Object>)
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, System.Object>>.Remove(System.Collections.Generic.KeyValuePair<System.String, System.Object>)
    Dictionary<String, Object>.Clear()
    Dictionary<String, Object>.ContainsKey(String)
    Dictionary<String, Object>.ContainsValue(Object)
    Dictionary<String, Object>.GetEnumerator()
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<System.String, System.Object>>.GetEnumerator()
    Dictionary<String, Object>.GetObjectData(SerializationInfo, StreamingContext)
    Dictionary<String, Object>.OnDeserialization(Object)
    Dictionary<String, Object>.Remove(String)
    Dictionary<String, Object>.TryGetValue(String, Object)
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, System.Object>>.CopyTo(System.Collections.Generic.KeyValuePair<System.String, System.Object>[], System.Int32)
    Dictionary<String, Object>.ICollection.CopyTo(Array, Int32)
    Dictionary<String, Object>.IEnumerable.GetEnumerator()
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.IDictionary.get_Item(System.Object)
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.IDictionary.set_Item(System.Object, System.Object)
    Dictionary<String, Object>.IDictionary.Add(Object, Object)
    Dictionary<String, Object>.IDictionary.Contains(Object)
    Dictionary<String, Object>.IDictionary.GetEnumerator()
    Dictionary<String, Object>.IDictionary.Remove(Object)
    Dictionary<String, Object>.Comparer
    Dictionary<String, Object>.Count
    Dictionary<String, Object>.Keys
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.IDictionary<System.String, System.Object>.Keys
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.IReadOnlyDictionary<System.String, System.Object>.Keys
    Dictionary<String, Object>.Values
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.IDictionary<System.String, System.Object>.Values
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.IReadOnlyDictionary<System.String, System.Object>.Values
    Dictionary<String, Object>.Item[String]
    System.Collections.Generic.Dictionary<System.String, System.Object>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<System.String, System.Object>>.IsReadOnly
    Dictionary<String, Object>.ICollection.IsSynchronized
    Dictionary<String, Object>.ICollection.SyncRoot
    Dictionary<String, Object>.IDictionary.IsFixedSize
    Dictionary<String, Object>.IDictionary.IsReadOnly
    Dictionary<String, Object>.IDictionary.Keys
    Dictionary<String, Object>.IDictionary.Values
    Dictionary<String, Object>.IDictionary.Item[Object]
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Serialization.Json
    Syntax
    public class JsonObject : Dictionary<string, object>, IDictionary<string, object>, ICollection<KeyValuePair<string, object>>, IDictionary, ICollection, IReadOnlyDictionary<string, object>, IReadOnlyCollection<KeyValuePair<string, object>>, IEnumerable<KeyValuePair<string, object>>, IEnumerable, ISerializable, IDeserializationCallback
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