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    Interface IPlayerId

    Contract for objects providing information with the player identification (PlayerID) for currently signed in player.

    Namespace: Unity.Services.Authentication.Internal
    Syntax
    public interface IPlayerId : IServiceComponent

    Properties

    PlayerId

    The ID of the player.

    Declaration
    string PlayerId { get; }
    Property Value
    Type Description
    String

    Events

    PlayerIdChanged

    Event raised when the player id changed.

    Declaration
    event Action<string> PlayerIdChanged
    Event Type
    Type Description
    Action<String>
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