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    Class Texture2DShaderProperty

    Inheritance
    Object
    JsonObject
    ShaderInput
    AbstractShaderProperty
    AbstractShaderProperty<SerializableTexture>
    Texture2DShaderProperty
    Inherited Members
    AbstractShaderProperty<SerializableTexture>.value
    AbstractShaderProperty.gpuInstanced
    AbstractShaderProperty.concretePrecision
    AbstractShaderProperty.hidden
    AbstractShaderProperty.GetPropertyTypeString()
    ShaderInput.displayName
    ShaderInput.referenceName
    ShaderInput.GetDefaultReferenceName()
    JsonObject.latestVersion
    JsonObject.m_SGVersion
    JsonObject.sgVersion
    JsonObject.onBeforeVersionChange
    JsonObject.onAfterVersionChange
    JsonObject.emptyObjectId
    JsonObject.objectId
    JsonObject.objectIdIsEmpty
    JsonObject.CastTo<T>()
    JsonObject.Serialize()
    JsonObject.Deserailize(String, String)
    JsonObject.OnBeforeSerialize()
    JsonObject.OnAfterDeserialize()
    JsonObject.OnAfterDeserialize(String)
    JsonObject.OnAfterMultiDeserialize(String)
    Namespace: UnityEditor.ShaderGraph.Internal
    Syntax
    public sealed class Texture2DShaderProperty : AbstractShaderProperty<SerializableTexture>

    Properties

    defaultType

    Declaration
    public Texture2DShaderProperty.DefaultType defaultType { get; set; }
    Property Value
    Type Description
    Texture2DShaderProperty.DefaultType

    propertyType

    Declaration
    public override PropertyType propertyType { get; }
    Property Value
    Type Description
    PropertyType
    Overrides
    AbstractShaderProperty.propertyType
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    on Thursday, September 9, 2021