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    Class Texture3DShaderProperty

    Inheritance
    Object
    JsonObject
    ShaderInput
    AbstractShaderProperty
    AbstractShaderProperty<SerializableTexture>
    Texture3DShaderProperty
    Inherited Members
    AbstractShaderProperty<SerializableTexture>.value
    AbstractShaderProperty.gpuInstanced
    AbstractShaderProperty.concretePrecision
    AbstractShaderProperty.hidden
    AbstractShaderProperty.GetPropertyTypeString()
    ShaderInput.displayName
    ShaderInput.referenceName
    ShaderInput.referenceNameForEditing
    ShaderInput.OnBeforeDeserialize()
    ShaderInput.GetOldDefaultReferenceName()
    ShaderInput.IsUsingOldDefaultRefName()
    ShaderInput.IsUsingNewDefaultRefName()
    ShaderInput.allowedInSubGraph
    ShaderInput.allowedInMainGraph
    JsonObject.latestVersion
    JsonObject.m_SGVersion
    JsonObject.sgVersion
    JsonObject.onBeforeVersionChange
    JsonObject.onAfterVersionChange
    JsonObject.emptyObjectId
    JsonObject.objectId
    JsonObject.objectIdIsEmpty
    JsonObject.ISerializationCallbackReceiver.OnBeforeSerialize()
    JsonObject.CastTo<T>()
    JsonObject.Serialize()
    JsonObject.Deserailize(String, String)
    JsonObject.OnBeforeSerialize()
    JsonObject.OnAfterDeserialize()
    JsonObject.OnAfterDeserialize(String)
    JsonObject.OnAfterMultiDeserialize(String)
    Namespace: UnityEditor.ShaderGraph.Internal
    Syntax
    [Serializable]
    public sealed class Texture3DShaderProperty : AbstractShaderProperty<SerializableTexture>, ISerializationCallbackReceiver

    Properties

    modifiable

    Declaration
    public bool modifiable { get; set; }
    Property Value
    Type Description
    Boolean

    propertyType

    Declaration
    public override PropertyType propertyType { get; }
    Property Value
    Type Description
    PropertyType
    Overrides
    AbstractShaderProperty.propertyType
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    on 08 September 2021