docs.unity.cn
    Show / Hide Table of Contents

    Exposure Node

    The Exposure Node allows you to get the Camera's exposure value from the current or previous frame.

    Render pipeline compatibility

    Node Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP)
    Exposure No Yes

    Ports

    name Direction type description
    Output Output float The exposure value.

    Exposure Type

    You can use Exposure Type to select which exposure value to get.

    name description
    CurrentMultiplier Gets the Camera's exposure value from the current frame.
    InverseCurrentMultiplier Gets the inverse of the Camera's exposure value from the current frame.
    PreviousMultiplier Gets the Camera's exposure value from the previous frame.
    InversePreviousMultiplier Gets the inverse of the Camera's exposure value from the previous frame.
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on 08 September 2021