Enum FullscreenShaderGUI.Expandable
Enum used to store the expanded state of the drawer in the material GUI
Namespace: UnityEditor.Rendering.Fullscreen.ShaderGraph
Syntax
[Flags]
protected enum Expandable
Fields
| Name | Description | Value |
|---|---|---|
| SurfaceOptions | Surface Option key for the MaterialHeaderScopeList.RegisterHeaderScope call |
1 |
| SurfaceInputs | Surface Inputs key for the MaterialHeaderScopeList.RegisterHeaderScope call |
2 |