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    Enum FullscreenShaderGUI.Expandable

    Enum used to store the expanded state of the drawer in the material GUI

    Namespace: UnityEditor.Rendering.Fullscreen.ShaderGraph
    Syntax
    [Flags]
    protected enum Expandable

    Fields

    Name Description Value
    SurfaceOptions

    Surface Option key for the MaterialHeaderScopeList.RegisterHeaderScope call


    1
    SurfaceInputs

    Surface Inputs key for the MaterialHeaderScopeList.RegisterHeaderScope call


    2
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