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    Create a new shader graph from a template

    To create a new shader graph from a template, follow these steps:

    1. In the Project window, right-click and select Create > Shader Graph > From Template.

      The template browser opens.

    2. Select the desired template and click Create.

      Unity creates a new shader graph asset in your project.

    3. Name the shader graph asset.

    You can now edit the graph in the Shader Graph window.

    Additional resources

    • Shader Graph template browser
    • Create a custom shader graph template
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