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    Ambient Node

    Description

    Provides access to the Scene's Ambient color values. When Environment Lighting Source is set to Gradient Port Color/Sky returns the value Sky Color. When Environment Lighting Source is set to Color Port Color/Sky returns the value Ambient Color. Ports Equator and Ground always return the values Equator Color and Ground Color regardless of the current Environment Lighting Source.

    Note: Values of this Node are only updated when entering Play mode or saving the current Scene/Project.

    Ports

    Name Direction Type Binding Description
    Color/Sky Output Vector 3 None Color (Color) or Sky (Gradient) color value
    Equator Output Vector 3 None Equator (Gradient) color value
    Ground Output Vector 3 None Ground (Gradient) color value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    float3 _Ambient_ColorSky = unity_AmbientSky;
    float3 _Ambient_Equator = unity_AmbientEquator;
    float3 _Ambient_Ground = unity_AmbientGround;
    
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