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    Reflection Node

    Description

    Returns a reflection vector using input In and a surface normal Normal.

    Ports

    Name Direction Type Description
    In Input Dynamic Vector Incident vector value
    Normal Input Dynamic Vector Normal vector value
    Out Output Dynamic Vector Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Reflection_float4(float4 In, float4 Normal, out float4 Out)
    {
        Out = reflect(In, Normal);
    }
    
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