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    Lerp Node

    Description

    Returns the result of linearly interpolating between input A and input B by input T. The value of input T is clamped to the range of 0 to 1.

    For example, when the value of input T is 0 the return value is equal to the value of input A, when it is 1 the return value is equal to the value of input B and when it is 0.5 the return value is the midpoint of the two inputs A and B.

    Ports

    Name Direction Type Description
    A Input Dynamic Vector First input value
    B Input Dynamic Vector Second input value
    T Input Dynamic Vector Time value
    Out Output Dynamic Vector Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Lerp_float4(float4 A, float4 B, float4 T, out float4 Out)
    {
        Out = lerp(A, B, T);
    }
    
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