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    Namespace UnityEditor.Splines

    Classes

    CustomSplineDataHandle

    EditorSplineUtility

    Editor utility functions for working with Spline and SplineData<T>.

    SplineDataHandle<T>

    SplineDataHandle is a base class to override in order to enable custom handles for spline data. The Drawer needs to inherit from this class and override the method corresponding to the correct splineData type. Either one of the method or both can be overriden regarding the user needs.

    SplineDataHandles

    Provides methods for drawing manipulation handles.

    SplineDataPropertyDrawer

    SplineGizmoUtility

    SplineGizmoUtility provides methods for drawing in-scene representations of Splines.

    SplineToolContext

    Defines a tool context for editing splines. When authoring tools for splines, pass the SplineToolContext type to the EditorToolAttribute.editorToolContext parameter to register as a spline tool.

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