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    Reverse the flow of a spline

    Reverse the flow direction of a spline.

    Each spline has a flow direction that moves from its first knot to its last knot. Arrows on the segments and knots of a spline indicate the flow direction of the spline.

    If you reverse the flow of a spline, you create a spline that mirrors the original spline. The following occurs:

    • The knot indices of the spline reverse. For example, the first knot of the original spline becomes the last knot of the reversed spline.
    • For knots in the Bezier tangent mode, the In tangent becomes the Out tangent and the Out tangent becomes the In tangent.

    To reverse the flow of a spline:

    1. In the Hierarchy window or Scene view, select a GameObject with a Spline component.
    2. In the Tools overlay, set the tool context to Spline.
    3. Select a knot on the spline.
    4. In the Element Inspector overlay, select Reverse Spline Flow.

    Additional resources

    • Knots
    • Tangent modes
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