docs.unity.cn
    Show / Hide Table of Contents

    Struct SlerpQuaternion

    Spherically interpolates between quaternions a and b by ratio t. The parameter t is clamped b the range [0, 1].

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Splines.Interpolators
    Syntax
    public struct SlerpQuaternion : IInterpolator<quaternion>

    Methods

    Interpolate(quaternion, quaternion, Single)

    Spherically interpolates between quaternions a and b by ratio t. The parameter t is clamped b the range [0, 1].

    Declaration
    public quaternion Interpolate(quaternion a, quaternion b, float t)
    Parameters
    Type Name Description
    quaternion a

    Start value, returned when t = 0.

    quaternion b

    End value, returned when t = 1.

    Single t

    Interpolation ratio.

    Returns
    Type Description
    quaternion

    A quaternion spherically interpolated between quaternions a and b.

    Implements
    IInterpolator<T>.Interpolate(T, T, Single)
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, August 2, 2023