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    Streaming Image Sequence

    Streaming Image Sequence is a package for playing sequential image sequences in Unity Timeline easily without making Unity 2D Sprites.
    It is designed with the following principles in mind:

    1. Can avoid texture importing time entirely by using StreamingAssets.
    2. Offers smooth image playback, both in play mode and in timeline editing mode.
    3. Supports multiple OS.

    Using Timeline 1.4.x or above is recommended.

    Supported Platforms

    1. Windows
    2. Mac (Intel/Silicon)
    3. Linux

    Features

    1. Playing Sequential Images

      StreamingImageSequenceDemo

    2. Caching Render Results

      RenderCacheDemo

    3. Fading Image objects

      FaderDemo

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