Class GenericPorts
Stub node with a few generic ports.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Global Namespace
Syntax
[NodeCategory("Test", "GenericPorts", NodeTick.Synchronous, (LifeCycle)0, 0F, NodeMode.Standard, false)]
public class GenericPorts : NodeRuntime
Fields
testIn
Test port in
Declaration
[Field("Input", PortDirection.Left, FieldExtra.Read)]
[SerializeField]
public PortType<uint> testIn
Field Value
| Type | Description |
|---|---|
| PortType<UInt32> |
testOut
Test port out
Declaration
[Field("Output", PortDirection.Right, FieldExtra.Write)]
[SerializeField]
public PortType<uint> testOut
Field Value
| Type | Description |
|---|---|
| PortType<UInt32> |
Methods
OnTick(Double, Double, Scheduler.ClockState, Scheduler.Signal)
OnTick event received from the scheduler for this node waveform. This is received for every rising edge of the waveform at the frequency configured in the scheduler.
Declaration
public override bool OnTick(double now, double eventTime, Scheduler.ClockState clockState, Scheduler.Signal signal)
Parameters
| Type | Name | Description |
|---|---|---|
| Double | now | The current time in seconds of the scheduler clocksource |
| Double | eventTime | The current time in seconds of the scheduler waveform. This is independant from the clocksource time and aligned to every rising edge time in the waveform. |
| Scheduler.ClockState | clockState | The current parameters of the waveform event associated to this node |
| Scheduler.Signal | signal | Signals that the scheduler pass to the OnTick event receiver. These are signals that describe the action that should be done in the Node. For example, integrate this tick as multiple events. |
Returns
| Type | Description |
|---|---|
| Boolean | Returns true if time integration was performed |