Class SumFloats
Sums a list of input floating point values on the latch signal.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Global Namespace
Syntax
[NodeCategory("Test", "SumFloats", NodeTick.Asynchronous, (LifeCycle)0, 0F, NodeMode.Standard, false)]
public class SumFloats : NodeRuntime
Methods
Disable()
Forwarded OnDisable Unity event from the parent SystemGraphComponent
Declaration
public override void Disable()
Overrides
Enable(Scheduler.ClockState)
Forwarded OnEnable Unity event from the parent SystemGraphComponent
Declaration
public override void Enable(Scheduler.ClockState clockState)
Parameters
| Type | Name | Description |
|---|---|---|
| Scheduler.ClockState | clockState | The parameters of the waveform associated to this node |