Class NodeTexture2D
Class NodeTexture2D. Implements the NodeRuntime
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Mechatronics.SystemGraph
Syntax
[NodeCategory("Type", "Texture2D", NodeTick.Asynchronous, (LifeCycle)0, 0F, NodeMode.Standard, false, Mode = NodeMode.Standard | NodeMode.Property)]
public class NodeTexture2D : NodeRuntime
Fields
data
The data
Declaration
[Field("Data", PortDirection.Right, FieldExtra.Read | FieldExtra.Write | FieldExtra.Constant)]
[SerializeField]
public PortTypeTexture2D data
Field Value
| Type | Description |
|---|---|
| PortTypeTexture2D |