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    Class SystemGraphManager

    Manages all system graph components in the scene

    Inheritance
    Object
    SystemGraphManager
    Namespace: Mechatronics.SystemGraph
    Syntax
    public static class SystemGraphManager

    Methods

    BindGraphComponent(SystemGraphComponent, SystemGraphManager.GraphDescriptor, String)

    Create descriptors to graph component and register the descriptors>

    Declaration
    public static SystemGraphManager.GraphDescriptor BindGraphComponent(SystemGraphComponent component, SystemGraphManager.GraphDescriptor owner = null, string subGraphPath = "")
    Parameters
    Type Name Description
    SystemGraphComponent component

    Component to create a descriptor for.

    SystemGraphManager.GraphDescriptor owner

    The descriptor of the parent graph if this is a subgraph.

    String subGraphPath

    The path to this subgraph in the query system

    Returns
    Type Description
    SystemGraphManager.GraphDescriptor

    The created descriptor.

    BindPort(SystemGraphManager.GraphDescriptor, Linker.PortReferenceDescriptor)

    Create a binding descriptor for a port.

    Declaration
    public static void BindPort(SystemGraphManager.GraphDescriptor descriptor, Linker.PortReferenceDescriptor portDescriptor)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Graph that contains the port.

    Linker.PortReferenceDescriptor portDescriptor

    Description ofthe port.

    ConnectPort(SystemGraphManager.GraphDescriptor, UInt64, UInt64)

    Update a portBinding by connecting it to a driver

    Declaration
    public static void ConnectPort(SystemGraphManager.GraphDescriptor descriptor, ulong portId, ulong driverId)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Graph that contains the port

    UInt64 portId

    ID of the target port

    UInt64 driverId

    ID of the driving port

    CreateGraphComponent(GameObject, SystemGraphObject, SystemGraphManager.GraphDescriptor, String, SystemGraphComponent.PendingGraphDescriptor.HandlerEnable)

    Create a SystemGraphComponent and attach it to an object.

    Declaration
    public static SystemGraphComponent CreateGraphComponent(GameObject go, SystemGraphObject obj = null, SystemGraphManager.GraphDescriptor parentDesc = null, string subGraphPath = "", SystemGraphComponent.PendingGraphDescriptor.HandlerEnable enableHandler = null)
    Parameters
    Type Name Description
    GameObject go

    Game object to attach the component to.

    SystemGraphObject obj

    Asset to be used by the SystemGraphComponent.

    SystemGraphManager.GraphDescriptor parentDesc

    Description of the parent if this graph is a subgraph.

    String subGraphPath

    Path of the subgraph

    SystemGraphComponent.PendingGraphDescriptor.HandlerEnable enableHandler

    The enable handler.

    Returns
    Type Description
    SystemGraphComponent

    A new SystemgraphComponent.

    EnableNodes(SystemGraphManager.GraphDescriptor)

    Enable nodes on all graphs recursively.

    Declaration
    public static void EnableNodes(SystemGraphManager.GraphDescriptor descriptor)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Root level graph

    GetBindingsForType(Type)

    Find the bindings for a give NodeType.

    Declaration
    public static List<BindingDescriptor> GetBindingsForType(Type containerType)
    Parameters
    Type Name Description
    Type containerType

    Type of the node to check the bindings for

    Returns
    Type Description
    List<BindingDescriptor>

    List of bindings in the give node type

    GetPortConverter(Type, Type)

    Get the port converter type from a source and target type.

    Declaration
    public static Type GetPortConverter(Type fromType, Type toType)
    Parameters
    Type Name Description
    Type fromType

    Source type

    Type toType

    Target type

    Returns
    Type Description
    Type

    The type of the port converter(if it exists) for the two port types.

    InheritsFrom(Type, Type)

    Checks if this type inherits from this baseType anywhere up the inheritence order.

    Declaration
    public static bool InheritsFrom(this Type type, Type baseType)
    Parameters
    Type Name Description
    Type type

    "this" type

    Type baseType

    baseType to check inheritance for

    Returns
    Type Description
    Boolean

    true if there is inheritance, false otherwise.

    LinkPorts(SystemGraphManager.GraphDescriptor, Boolean)

    Link references between parent and child graphs recursively.

    Declaration
    public static Linker.LinkerResult LinkPorts(SystemGraphManager.GraphDescriptor descriptor, bool allowInterConnect = false)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Root level graph

    Boolean allowInterConnect

    if set to true [allow inter connect].

    Returns
    Type Description
    Linker.LinkerResult

    True on success.

    PortConverterKeyFromTypes(Type, Type)

    Print out two different port types into a nice string.

    Declaration
    public static string PortConverterKeyFromTypes(Type fromType, Type toType)
    Parameters
    Type Name Description
    Type fromType

    Source PortType

    Type toType

    Target PortType

    Returns
    Type Description
    String

    Nice string of the two port types.

    StartNodes(SystemGraphManager.GraphDescriptor)

    Start nodes on all graphs recursively.

    Declaration
    public static void StartNodes(SystemGraphManager.GraphDescriptor descriptor)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Root level graph

    SynchronizeSensitivePorts(SystemGraphManager.GraphDescriptor)

    Propagate all parameter, constant and converter ports.

    Declaration
    public static bool SynchronizeSensitivePorts(SystemGraphManager.GraphDescriptor descriptor)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Graph to do the operation on.

    Returns
    Type Description
    Boolean

    True on success.

    UnbindGraphComponent(SystemGraphManager.GraphDescriptor)

    Deregister a graph and all of it's children recursively.

    Declaration
    public static void UnbindGraphComponent(SystemGraphManager.GraphDescriptor descriptor)
    Parameters
    Type Name Description
    SystemGraphManager.GraphDescriptor descriptor

    Graph to deregister.

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