Interface IBrushController | Package Manager UI website
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    Interface IBrushController

    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public interface IBrushController

    Properties

    isInUse

    Declaration
    bool isInUse { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    AppendBrushInfo(Terrain, IOnSceneGUI, StringBuilder)

    Declaration
    void AppendBrushInfo(Terrain terrain, IOnSceneGUI editContext, StringBuilder builder)
    Parameters
    Type Name Description
    Terrain terrain
    IOnSceneGUI editContext
    System.Text.StringBuilder builder

    OnEnterToolMode(BrushShortcutHandler<BrushShortcutType>)

    Declaration
    void OnEnterToolMode(BrushShortcutHandler<BrushShortcutType> shortcutHandler)
    Parameters
    Type Name Description
    BrushShortcutHandler<BrushShortcutType> shortcutHandler

    OnExitToolMode(BrushShortcutHandler<BrushShortcutType>)

    Declaration
    void OnExitToolMode(BrushShortcutHandler<BrushShortcutType> shortcutHandler)
    Parameters
    Type Name Description
    BrushShortcutHandler<BrushShortcutType> shortcutHandler

    OnInspectorGUI(Terrain, IOnInspectorGUI)

    Declaration
    void OnInspectorGUI(Terrain terrain, IOnInspectorGUI editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnInspectorGUI editContext

    OnPaint(Terrain, IOnPaint)

    Declaration
    bool OnPaint(Terrain terrain, IOnPaint editContext)
    Parameters
    Type Name Description
    Terrain terrain
    IOnPaint editContext
    Returns
    Type Description
    System.Boolean

    OnSceneGUI(Event, Int32, Terrain, IOnSceneGUI)

    Declaration
    void OnSceneGUI(Event currentEvent, int controlId, Terrain terrain, IOnSceneGUI editContext)
    Parameters
    Type Name Description
    Event currentEvent
    System.Int32 controlId
    Terrain terrain
    IOnSceneGUI editContext
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