Class WindBrushUIGroup | Package Manager UI website
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    Class WindBrushUIGroup

    Inheritance
    System.Object
    BaseBrushUIGroup
    WindBrushUIGroup
    Inherited Members
    BaseBrushUIGroup.brushSize
    BaseBrushUIGroup.brushRotation
    BaseBrushUIGroup.brushStrength
    BaseBrushUIGroup.brushSpacing
    BaseBrushUIGroup.allowPaint
    BaseBrushUIGroup.InvertStrength
    BaseBrushUIGroup.isInUse
    BaseBrushUIGroup.AddController<TController>(TController)
    BaseBrushUIGroup.AddRotationController<TController>(TController)
    BaseBrushUIGroup.AddSizeController<TController>(TController)
    BaseBrushUIGroup.AddStrengthController<TController>(TController)
    BaseBrushUIGroup.AddSpacingController<TController>(TController)
    BaseBrushUIGroup.AddScatterController<TController>(TController)
    BaseBrushUIGroup.AddModifierKeyController<TController>(TController)
    BaseBrushUIGroup.AddSmoothingController<TController>(TController)
    BaseBrushUIGroup.RemoveController<TController>(TController)
    BaseBrushUIGroup.RemoveAllControllers()
    BaseBrushUIGroup.RegisterEvent(Event)
    BaseBrushUIGroup.ConsumeEvents(Terrain, IOnSceneGUI)
    BaseBrushUIGroup.RequestRepaint()
    BaseBrushUIGroup.OnInspectorGUI(Terrain, IOnInspectorGUI)
    BaseBrushUIGroup.OnEnterToolMode()
    BaseBrushUIGroup.OnExitToolMode()
    BaseBrushUIGroup.isRecording
    BaseBrushUIGroup.OnPaint(Terrain, IOnPaint)
    BaseBrushUIGroup.OnSceneGUI2D(Terrain, IOnSceneGUI)
    BaseBrushUIGroup.OnSceneGUI(Terrain, IOnSceneGUI)
    BaseBrushUIGroup.AppendBrushInfo(Terrain, IOnSceneGUI, StringBuilder)
    BaseBrushUIGroup.ScatterBrushStamp(Terrain, Vector2)
    BaseBrushUIGroup.ModifierActive(BrushModifierKey)
    BaseBrushUIGroup.LockTerrainUnderCursor(Boolean)
    BaseBrushUIGroup.UnlockTerrainUnderCursor()
    BaseBrushUIGroup.canUpdateTerrainUnderCursor
    BaseBrushUIGroup.terrainUnderCursor
    BaseBrushUIGroup.isRaycastHitUnderCursorValid
    BaseBrushUIGroup.raycastHitUnderCursor
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class WindBrushUIGroup : BaseBrushUIGroup, IBrushUIGroup, IBrushEventHandler, IBrushTerrainCache

    Constructors

    WindBrushUIGroup(String, WindBrushUIGroup.Feature)

    Declaration
    public WindBrushUIGroup(string name, WindBrushUIGroup.Feature feature = WindBrushUIGroup.Feature.Size | WindBrushUIGroup.Feature.Rotation | WindBrushUIGroup.Feature.Strength | WindBrushUIGroup.Feature.Spacing | WindBrushUIGroup.Feature.Scatter | WindBrushUIGroup.Feature.Smoothing | WindBrushUIGroup.Feature.All | WindBrushUIGroup.Feature.NoScatter | WindBrushUIGroup.Feature.NoSpacing)
    Parameters
    Type Name Description
    System.String name
    WindBrushUIGroup.Feature feature
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