Struct ActiveRenderTextureScope
Namespace: UnityEditor.Experimental.TerrainAPI
Syntax
public struct ActiveRenderTextureScope : IDisposable
Constructors
ActiveRenderTextureScope(RenderTexture)
Declaration
public ActiveRenderTextureScope(RenderTexture rt)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderTexture | rt |
Methods
Dispose()
Declaration
public void Dispose()