Class BrushRenderPreviewUIGroupUnderCursor | Terrain Tools | 3.0.2-preview.3
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    Class BrushRenderPreviewUIGroupUnderCursor

    Inheritance
    Object
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>
    BrushRenderPreviewUIGroupUnderCursor
    Inherited Members
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.m_BrushRenderWithTerrain
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.m_TerrainAtCreation
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.m_BrushTransformAtCreation
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.m_ValidBrushTransform
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.terrainUnderCursor
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.raycastHitUnderCursor
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.textureCoordUnderCursor
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.uiGroup
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.brushTexture
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.CalculateBrushTransform(BrushTransform)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.SetupTerrainToolMaterialProperties(PaintContext, BrushTransform, Material)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.RenderBrush(PaintContext, Material, Int32)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.AcquireHeightmap(Boolean, Rect, Int32)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.AcquireTexture(Boolean, Rect, TerrainLayer, Int32)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.AcquireNormalmap(Boolean, Rect, Int32)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.AquireHolesTexture(Boolean, Rect, Int32)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.Release(PaintContext)
    BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>.Dispose()
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class BrushRenderPreviewUIGroupUnderCursor : BaseBrushRenderUIGroupUnderCursor<BrushRenderPreviewWithTerrainUiGroup>, IBrushRenderPreviewUnderCursor, IBrushRenderUnderCursor, IPaintContextRenderPreview, IPaintContextRender, IDisposable

    Constructors

    BrushRenderPreviewUIGroupUnderCursor(IBrushUIGroup, String, Texture)

    Declaration
    public BrushRenderPreviewUIGroupUnderCursor(IBrushUIGroup uiGroup, string name, Texture brushTexture)
    Parameters
    Type Name Description
    IBrushUIGroup uiGroup
    String name
    Texture brushTexture

    Methods

    CalculateTransform(ref Terrain, out BrushTransform)

    Declaration
    protected override bool CalculateTransform(ref Terrain terrain, out BrushTransform brushTransform)
    Parameters
    Type Name Description
    Terrain terrain
    BrushTransform brushTransform
    Returns
    Type Description
    Boolean
    Overrides
    UnityEditor.Experimental.TerrainAPI.BaseBrushRenderUIGroupUnderCursor<UnityEditor.Experimental.TerrainAPI.BrushRenderPreviewWithTerrainUiGroup>.CalculateTransform(UnityEngine.Terrain, UnityEngine.Experimental.TerrainAPI.BrushTransform)

    RenderBrushPreview(PaintContext, TerrainPaintUtilityEditor.BrushPreview, BrushTransform, Material, Int32)

    Declaration
    public void RenderBrushPreview(PaintContext paintContext, TerrainPaintUtilityEditor.BrushPreview previewTexture, BrushTransform brushTransform, Material material, int pass)
    Parameters
    Type Name Description
    PaintContext paintContext
    TerrainPaintUtilityEditor.BrushPreview previewTexture
    BrushTransform brushTransform
    Material material
    Int32 pass
    Implements
    IPaintContextRenderPreview.RenderBrushPreview(PaintContext, TerrainPaintUtilityEditor.BrushPreview, BrushTransform, Material, Int32)
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    on 10 November 2020