Enum FilterUtility.BuiltinPasses
Enum for indexing built-in Filter types and Shader passes.
Namespace: UnityEditor.TerrainTools
Syntax
public enum BuiltinPasses
Fields
| Name | Description | Value |
|---|---|---|
| Abs | Uses the Abs shader pass. |
|
| Add | Uses the Add shader pass. |
|
| Clamp | Uses the Clamp shader pass. |
|
| Complement | Uses the Complement shader pass. |
|
| Max | Uses the Max shader pass. |
|
| Min | Uses the Min shader pass. |
|
| Multiply | Uses the Multiply shader pass. |
|
| Negate | Uses the Negate shader pass. |
|
| Power | Uses the Power shader pass. |
|
| Remap | Uses the Remap shader pass. |