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Terrain Tools 4.0.5

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    • Terrain Tools
      • What's new
      • Upgrade guide
    • Getting started with Terrain Tools
      • Installing Terrain Tools and Sample Assets
      • Create a custom Terrain tool
        • Create your tool script
        • Add UI for Brush controls
        • Modify the Terrain heightmap
        • Custom Terrain Tool shaders
        • Filter Stacks, Filters, and procedural masks
        • Shortcut handlers
    • Paint Terrain
      • Sculpt
        • Bridge
        • Clone
        • Noise
        • Terrace
      • Effects
        • Contrast
        • Sharpen Peaks
        • Slope Flatten
      • Erosion
        • Hydraulic
        • Thermal
        • Wind
      • Paint Texture
      • Transform
        • Pinch
        • Smudge
        • Twist
      • Smooth Height
      • Stamp Terrain
    • Brushes
      • Common Brush controls and shortcut keys
      • Brush Mask Filters
      • List of Brush Mask Filters
    • Terrain Toolbox
      • Creating Terrain
        • General settings
        • Import Heightmap
        • Preset
        • Gizmo
        • Options and Create
      • Terrain Settings
        • Load Settings
        • Preset
        • Change and apply settings
      • Terrain Utilities
        • Terrain Edit
        • Terrain Layers
        • Import Splatmaps
        • Export Splatmaps
        • Export Heightmaps
      • Terrain Visualization
        • Altitude Heatmap Visualization
    • Noise Editor
    • Manual
    • Terrain Toolbox
    • Creating Terrain
    • Preset

    Preset

    The Create New Terrain wizard lets you save and load settings by using a preset asset file. This lets you recreate the same Terrain from a prior one, and you can share the preset file with other team members to expedite Terrain creation.

    Property Description
    Save Saves the current settings to the selected preset file. Creates a new preset file if it doesn't exist.
    Save As Saves the current settings into a new preset file.
    Refresh Reloads settings from a selected preset file.
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