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    Method CreatePrimitive

    CreatePrimitive(PrimitiveType)

    Analogous to GameObject.CreatePrimitive, but creates a primitive mesh renderer with fast shader instead of a default builtin shader. Optimized for testing performance.

    Declaration
    public static GameObject CreatePrimitive(PrimitiveType type)
    Parameters
    Type Name Description
    PrimitiveType type

    The type of primitive object to create.

    Returns
    Type Description
    GameObject

    A GameObject with primitive mesh renderer and collider.

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