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    Class TestMustExpectAllLogsAttribute

    The presence of this attribute makes the Test Runner expect every single log. By default, the runner only fails automatically on any error logs, so this adds warnings and infos as well. It is the same as calling LogAssert.NoUnexpectedReceived() at the bottom of every affected test.

    This attribute can be applied to test assemblies (affects every test in the assembly), fixtures (affects every test in the fixture), or on individual test methods. It is also automatically inherited from base fixtures.

    The MustExpect property (on by default) lets you selectively enable or disable the higher level value. For example when migrating an assembly to this more strict checking method, you might attach [assembly:TestMustExpectAllLogs] to the assembly itself, but whitelist individual failing fixtures and test methods by attaching [TestMustExpectAllLogs(MustExpect=false)] until they can be migrated. This also means new tests in that assembly would be required to have the more strict checking.

    Inheritance
    Object
    Attribute
    TestMustExpectAllLogsAttribute
    Namespace: UnityEngine.TestTools
    Syntax
    [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
    public class TestMustExpectAllLogsAttribute : Attribute, _Attribute

    Constructors

    TestMustExpectAllLogsAttribute(Boolean)

    Initializes and returns an instance of TestMustExpectAllLogsAttribute.

    Declaration
    public TestMustExpectAllLogsAttribute(bool mustExpect = true)
    Parameters
    Type Name Description
    Boolean mustExpect

    A value indicating whether the test must expect all logs.

    Properties

    MustExpect

    Returns the flag of whether the test must expect all logs.

    Declaration
    public bool MustExpect { get; }
    Property Value
    Type Description
    Boolean
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