docs.unity.cn
    Show / Hide Table of Contents

    Struct MultipleSubstitutionRecord

    The MultipleSubstitutionRecord defines the substitution of a single glyph by multiple glyphs.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: TMPro
    Syntax
    [Serializable]
    public struct MultipleSubstitutionRecord

    Properties

    substituteGlyphIDs

    Array that contains the index of the glyphs replacing the single target glyph.

    Declaration
    public uint[] substituteGlyphIDs { get; set; }
    Property Value
    Type Description
    UInt32[]

    targetGlyphID

    The index of the target glyph being substituted.

    Declaration
    public uint targetGlyphID { get; set; }
    Property Value
    Type Description
    UInt32
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Tuesday, July 18, 2023