Class NotKeyableAttribute | Package Manager UI website
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    Class NotKeyableAttribute

    Apply this to a PlayableBehaviour class or field to indicate that it is not animatable.

    Inheritance
    System.Object
    System.Attribute
    NotKeyableAttribute
    Namespace: UnityEngine.Timeline
    Syntax
    [AttributeUsage(AttributeTargets.Class | AttributeTargets.Field)]
    public class NotKeyableAttribute : Attribute, _Attribute
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