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    Class SignalEmitter

    Marker that emits a signal to a SignalReceiver.

    Inheritance
    System.Object
    Marker
    SignalEmitter
    Inherited Members
    Marker.parent
    Marker.time
    Marker.IMarker.Initialize(TrackAsset)
    Marker.OnInitialize(TrackAsset)
    Namespace: UnityEngine.Timeline
    Syntax
    [Serializable]
    [CustomStyle("SignalEmitter")]
    public class SignalEmitter : Marker, IMarker, INotification, INotificationOptionProvider

    Properties

    asset

    Asset representing the signal being emitted.

    Declaration
    public SignalAsset asset { get; set; }
    Property Value
    Type Description
    SignalAsset

    emitOnce

    Use emitOnce to emit this signal once during loops.

    Declaration
    public bool emitOnce { get; set; }
    Property Value
    Type Description
    System.Boolean

    retroactive

    Use retroactive to emit the signal if playback starts after the SignalEmitter time.

    Declaration
    public bool retroactive { get; set; }
    Property Value
    Type Description
    System.Boolean

    Explicit Interface Implementations

    INotificationOptionProvider.flags

    Declaration
    NotificationFlags INotificationOptionProvider.flags { get; }
    Returns
    Type Description
    NotificationFlags
    Implements
    INotificationOptionProvider.flags

    See Also

    SignalAsset
    SignalReceiver
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