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    Class MenuPriority.AddItem

    Priorities for menu entries to create Timeline items.

    Inheritance
    Object
    MenuPriority.AddItem
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Timeline.Actions
    Syntax
    public static class AddItem

    Fields

    addClip

    Add clip menu item priority.

    Declaration
    public const int addClip = 13000
    Field Value
    Type Description
    Int32

    addCustomClip

    Add custom clip menu item priority.

    Declaration
    public const int addCustomClip = 14000
    Field Value
    Type Description
    Int32

    addCustomMarker

    Add custom marker menu item priority.

    Declaration
    public const int addCustomMarker = 16000
    Field Value
    Type Description
    Int32

    addCustomTrack

    Add custom track menu item priority.

    Declaration
    public const int addCustomTrack = 12000
    Field Value
    Type Description
    Int32

    addGroup

    Add group menu item priority.

    Declaration
    public const int addGroup = 10000
    Field Value
    Type Description
    Int32

    addMarker

    Add marker menu item priority.

    Declaration
    public const int addMarker = 15000
    Field Value
    Type Description
    Int32

    addTrack

    Add track menu item priority.

    Declaration
    public const int addTrack = 11000
    Field Value
    Type Description
    Int32
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