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    Enum TimelineModes

    Different mode for Timeline

    Namespace: UnityEditor.Timeline
    Syntax
    [Flags]
    public enum TimelineModes

    Fields

    Name Description Value
    Active

    A playable director with a valid timeline is selected in editor.


    1
    ReadOnly

    The timeline is not editable. (the TimelineAsset file is either readonly on disk or locked by source control).


    2
    Inactive

    The timeline cannot be played or previewed.


    4
    Disabled

    Disabled Timeline.


    8
    AssetEdition

    Timeline in AssetEditing mode. This mode is enabled when a timeline asset is selected in the project window.


    16
    Default

    The timeline can be edited (either through playable director or selected timeline asset in project window).


    17
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