Enum TextureFlags | Project Tiny | 0.31.0-preview.24
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    Enum TextureFlags

    Texture wrapping and filtering mode. Default is repeat and linear

    Namespace: Unity.Tiny
    Syntax
    [Flags]
    public enum TextureFlags : uint

    Fields

    Name Description Value
    Trilinear

    Trilinear filtering

    0
    URepeat

    Repeat along texture V-axis

    0
    UVRepeat

    Repeat

    0
    VRepeat

    Repeat along texture U-axis

    0
    UMirror

    Mirror along texture U-axis

    1
    UClamp

    Clamp along texture U-axis

    2
    VMirror

    Mirror along texture V-axis

    4
    UVMirror

    Mirror on both axis

    5
    VClamp

    Clamp along texture V-axis

    8
    UVClamp

    Clamp on both axis

    10
    Linear

    Linear filtering

    1024
    Nearest 1344
    Point

    Point filtering

    1344
    Srgb

    sRGB Color texture

    65536
    MimapEnabled

    Generate mip map

    131072
    IsNormalMap

    Is texture a normal map

    262144
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