Class PrecompiledShaderExtention
Namespace: Unity.Tiny.Rendering
Syntax
public static class PrecompiledShaderExtention
Methods
PrecompiledShaderForBackend(ref PrecompiledShader, bgfx.RendererType)
Declaration
public static BlobArray<byte> PrecompiledShaderForBackend(this ref PrecompiledShader shader, bgfx.RendererType type)
Parameters
| Type | Name | Description |
|---|---|---|
| PrecompiledShader | shader | |
| bgfx.RendererType | type |
Returns
| Type | Description |
|---|---|
| BlobArray<Byte> |