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    Struct NetworkSendQueueHandle

    The network send queue handle

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Networking.Transport
    Syntax
    public struct NetworkSendQueueHandle

    Methods

    FromHandle()

    Create NativeQueue<T>.ParallelWriter from the internal handle

    Declaration
    public NativeQueue<QueuedSendMessage>.ParallelWriter FromHandle()
    Returns
    Type Description
    NativeQueue.ParallelWriter<> NativeQueue<T>.ParallelWriter
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