Class TMP_Asset
Inherited Members
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: TMPro
Syntax
[Serializable]
public abstract class TMP_Asset : ScriptableObject
Properties
faceInfo
Information about the face of the asset.
Declaration
public FaceInfo faceInfo { get; }
Property Value
| Type | Description |
|---|---|
| FaceInfo |
hashCode
HashCode based on the name of the asset.
Declaration
public int hashCode { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |
instanceID
Instance ID of the TMP Asset
Declaration
public int instanceID { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
material
The material used by this asset.
Declaration
public Material material { get; set; }
Property Value
| Type | Description |
|---|---|
| Material |
materialHashCode
HashCode based on the name of the material assigned to this asset.
Declaration
public int materialHashCode { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |
version
The version of the text asset class. Version 1.1.0 introduces new data structure to be compatible with new font asset structure.
Declaration
public string version { get; }
Property Value
| Type | Description |
|---|---|
| String |