Enum PointerEventData.FramePressState
The state of a press for the given frame.
Namespace: UnityEngine.EventSystems
Syntax
public enum FramePressState
Fields
| Name | Description | Value |
|---|---|---|
| Pressed | Button was pressed this frame. |
0 |
| Released | Button was released this frame. |
1 |
| PressedAndReleased | Button was pressed and released this frame. |
2 |
| NotChanged | Same as last frame. |
3 |