Class SVGParser | Vector Graphics | 1.0.0-preview.34
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    Class SVGParser

    Reads an SVG document and builds a vector scene.

    Inheritance
    Object
    SVGParser
    Namespace: Unity.VectorGraphics
    Syntax
    public class SVGParser

    Methods

    ImportSVG(TextReader, Single, Single, Int32, Int32, Boolean)

    Kicks off an SVG file import.

    Declaration
    public static SVGParser.SceneInfo ImportSVG(TextReader textReader, float dpi = 0F, float pixelsPerUnit = 1F, int windowWidth = 0, int windowHeight = 0, bool clipViewport = false)
    Parameters
    Type Name Description
    TextReader textReader

    The reader object containing the SVG file data

    Single dpi

    The DPI of the SVG file, or 0 to use the device's DPI

    Single pixelsPerUnit

    How many SVG units fit in a Unity unit

    Int32 windowWidth

    The default with of the viewport, may be 0

    Int32 windowHeight

    The default height of the viewport, may be 0

    Boolean clipViewport

    Whether the vector scene should be clipped by the SVG document's viewport

    Returns
    Type Description
    SVGParser.SceneInfo

    A SceneInfo object containing the scene data

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